GameHear: gamification and real-time motion tracking for conditioned play audiometry
Computer vision based conditional play audiometry
Computer vision based conditional play audiometry
Comparing Digits-in-Noise Test implementations between onsite and online platforms with NH listeners show comparable results
Hearing thresholds obtained with EEG are compared to the PTA-results show that a fast and objective hearing test is feasible
Evaluation of the automatic scoring of the DIN test using Kaldi-NL automatic speech recognition with normal-hearing children.
The first integrated test that can be used to simultaneously screen both hearing and cognitive function.
DIN had a better signal-to-noise ratio in antiphasic mode in schoolchildren with less hearing loss
The validity of automated smartphone-facilitated in-situ audiometry