AES Audio for Games conference 2024


April 27, 2024 - April 29, 2024    
All Day

Event Type

The AES Audio for Games conference will return to Tokyo on April 27-29, 2024.

The conference will take place at the Senju Campus, Tokyo University of the Arts.


We are now calling for Papers, Workshops and Tutorial submissions in the following areas:
Topics specific to Game Audio:
  • Immersive Sound Design for Games
  • Interactive Sound
  • Examples of Automation and Efficiency in Implementation
  • Sound Production Techniques for Remote Work
  • Haptic Feedback
  • Audio for Immersive Gameplay
  • Machinery Learning, Deep Learning, and Artificial Intelligence for Audio
  • Future Game Audio Production Workflows

Topics Related to Game Audio:

  • Immersive and Interactive Audio Over Networks 
  • Game Engines in Audio Production and Post-Production / Spatial Audio 
  • Binaural Audio Rendering / Acoustic Simulation of Immersive Audio
  • Environments / Music Composition / Sound Effects Production 
  • Recording Technology & Practices / Mixing, Remixing, and Mastering 
  • Virtual Reality, Augmented Reality, and Mixed Reality 
  • Perception in Mixed Reality / Perception & Subjective Evaluation of
  • Audio Signals and Spatial Audio 
  • Perceptual Effects of Cross-modal Interaction between Sound, Image and Haptics 
  • Multimodal and Interaction Influences on Sound 
  • Audio for Mobile and Handheld Devices 
  • Auditory Display / Loudspeakers & Headphones 
  • Audio Signal Processing / Audio Analysis and Synthesis / Audio Codecs

The submission deadlines are:

– October 27, 2023

  • Peer Reviewed Paper (Category 1)
  • Workshops, Tutorials

– November 20, 2023

  •  Extended Summary Paper (Category 2)